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Cruise Ship Captain 4.1
Cruise Ship Captain is a computer simulator and a learning tool allowing you to explore how a Captain or Harbor
Pilot can maneuver the cruise ships. You are given a Bridge window that controls ship. If you are piloting the
"standard ship", you have twin engines, a set of bow and stern thrusters and twin rudders. With the azipod-driven
ship, you control a unique propulsion and steering system consisting of a pair of pods that carry the propellers.
Your challenge is to bring the ship to the dock in the harbor of your choice. Harbors include New York,
Fort Lauderdale, Long Beach, Honolulu, Nawiliwili, Apia and Sydney.
The help file or operation manual is available at any time by pressing F1. You also get a small photo album showing
each of the harbors.
On the other hand, Cruise Ship Captain is a game that encourages you to compete with others or yourself on how
skillfully and how quickly you can bring your ship into the harbor. After mastering the introductory level of
difficulty you can increase the challenge by requesting variable wind speeds up to 100 knots, harbor traffic
and even random equipment failure. A special version of Cruise Ship Captain called Cruise Ship Time Trials is
included in the package. It differs from Cruise Ship Captain in having a count-down timer. You set the amount of
time allowed the player, 5, 10 or 15 min, and the game halts after his or her time is up. When it halts it displays
the players score that includes damage from any collisions.
The "standard ship" uses the classic ship design of twin, shaft-mounted propellers that are mounted in front of twin
rudders. In general, the propellers drive the ship forward and in reverse and the rudders control the direction.
With forward thrust, the propellers increase the steering power of the rudders by driving water over their surfaces
to form a water jet to either side. You can steer the ship with either the rudder or the propellers. The ship also
has bow and stern thrusters to help turn the ship or push the ship sideways toward or away from the dock.
The “Pod ship” has the most modern propulsion design with a pair of “azimuthing pods”. Propellers are mounted on
pods that hang below the ship. Electric engines in the pods drive the propellers. The pods can rotate 360 degrees
thus eliminating the need for a rudder, the pods both drive and steer the ship. When the pods are rotated to 90
degrees they act as powerful stern thrusters that can work along with the bow thrusters.